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Demo Reel

Welcome to my portfolio.

I have long been interested in the inner-workings of games, which led me to pursue a B.S. in Electronic Game and Interactive Design from Champlain College.
I am currently seeking a position in the game software industry.


Princeton Review Link

Check out some of the projects I have worked on below.

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Navigate to Carnero Project Page
Carnero was created as our senior capstone project by a core team of 11. It is an FPS that allows the player to utilize an ability to control aspects of the environment to solve puzzles dealing with navigation and combat.
Navigate to Styx Project Page
Styx is a suspenseful exploration game in which the player must keep out of the shadows in order to survive the deadly creature stalking him.
Navigate to Flash Projects Page
A few small Flash games.
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Navigation to The Dietide Conflict Page
The Dietide conflict was an experiment in bringing the experience of a tabletop wargame to a digital stage via touchscreen.
Navigation to Design Test: Level Document page
A level design document I made for a design test. This shows a part of my design process.
Navigation to The War of the Words Page
A one page design concept document for a casual word game. A mix of Scrabble and Stratego.
Navigation to The Left4Dead level Page
This was an experiment in using the Hammer editor for Left 4 Dead.